Just when I thought I was nearing the completion of my Hulkwolf model, someone more knowledgeable than me comes along and gives a useful criticism. The result of that criticism was bittersweet. You see, the anatomy is all wrong. I have to redo the topology and increase the detail to fix it. As a result of that I also have to unwrap it again re-texture it… when the model’s repairs have been completed to satisfaction. I guess the good news is now I know I have to buy more anatomy books, because the one I’ve been using “Dynamic Anatomy” is not good enough, according to the person giving the critique.
Specifically I need to ’seriously’ read Andrew Loomis’s “Figure Drawing for All It’s Worth”, I need to buy “Anatomy for The Artist” by Jeno Barcsay and “Strength Training Anatomy”. Obviously that calls for some serious studying, no modeling, no texturing. Just reading and drawing. Perhaps taking a class or two at my school.
He also suggests I use Blender to sculpt and retopologize my model. You know, like he does his work (and incidentally, like I did Cable).
But no, I probably won’t be doing all that. I’ll check out the PDF file he linked to though. I’m also using pictures of heavily muscled men. I figure you can’t get much more real than real =P.
Anyway, here is where I was.

Here is where I am now.

I wonder if I’ll ever finish. Oh well, I have to do homework and study for an exam, so I can’t worry about this now anyway.
My major in the University of Arkansas at Little Rock is Media Production and Design. I have a year and a half left before graduation, and I’m about to take up a second job. I know what’s important, so my priorities are correct at least. No one is going to criticize me on that.
(If it appears I have a slight attitude, that’s because I do. But notice that I’m taking some of his advice… just not all of it. I’m more irritated that I have to go back and fix this thing, but I’m greatful that someone is taking the time out of his day to give me useful critisim.)